![]() It's one of those games that I'm going to remember loving, and one of the very few I might just play a second time through. ![]() If you told me it was a nerve-racking, stealthy first person game I might not have picked it up. I'm a sucker for atmosphere, and Prey delivered. The score is fantastic (I'm serious, it's REALLY good), the timing of the terror is spot on, the difficulty makes you cautious to open ever door, the lore is great, the voice acting is (for the most part) solid, and the sound design makes you sweat. These opportunities likely wont present themselves unless you're looking for them, so no worries about accidentally clipping through the floor. I didn't "cheat" or break the game, but it was a lot of fun seeing if I could clip through a half-opened door to a spot I wasn't supposed to. I was also able to wiggle my way through the levels, sometimes, in ways that were not intended. While not as insane as Skyrim, I found myself tooling around with the GLOO Cannon (a special weapon that lets you create bridges and platforms, or freeze enemies) to get to places I was definitely not supposed to be. There is also some "jank" to be had, here, much like other Bethesda games. Also don't google “Prey 2017 difficulty” because all you'll see are edgy 16 year olds telling you how not hard the game is. Oh, and while I was able to complete the game on normal difficulty, don't fret for putting it on “easy” which can be swapped on the fly. While mechanically it plays a LOT like Bioshock, the layout of the levels and the difficulty of the enemies lends to a much more stealth game. Even the fonts used, and the stations wood-paneling can also be reminiscent of Bioshock. In the later levels of the game I took some upgrades to my sprint speed and quite literally ran through some of the harder rooms.Īt first you're going to get a very “Bioshock” vibe. Also, once you realize that you can complete many objectives without killing, it gets better. You can also save as much as you'd like, so it helps the frustration. Yes, the game can be frustrating (especially early on) but once you get the swing of it, it is actually very rewarding and fun. In the later levels of the game I took some upgrades to my sprint speed … More And why not? I LOVE sci-fi horror, especially one set on space stations or huge space ships, so it was a natural fit. I shut the game off, went to bed, and while sitting at work the next day all I thought was “man, I want to get home and fire up Prey again.” It latched onto me like a facehugger. Here I was, hoping to play a run-n-gun alien blaster like Prey 2006, and now I'm stuck creeping through corridors and vents? But something strange happened. And no, there is no passive regeneration.Īt first I was a bit disappointed. Even the smallest monsters can take significant chunks off of your life bar. You get upgrades to make yourself more combat-oriented, but through the first half of the game you'll find that shooting enemies is often not the best way to go about things. For me it was somewhere between a Deus Ex, Bioshock, and Dead Space. Prey 2017 is not an FPS, but rather a first person stealth action horror game. I played the 2006 FPS action title of the same name way back on my Xbox 360, and I sort of assumed this would be like that. Prey is a game whose full potential crept up on me, like a inter-dimensional alien monster.
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